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| Scenario | How the pack helps | |----------|--------------------| | | Drop the Sprites , Audio , and Scripts folders straight into a Unity project; the demo scene ( DemoProject.unity ) shows a working “hero vs. goblin” encounter. | | 2‑D level design | Use the Tilesets and Tilemap scripts to quickly paint dungeons or forests in Tiled or Unity Tilemap. | | Audio‑only game | Pull the Music and SFX subfolders into a FMOD/Wwise project for a complete soundscape. | | Learning assets | The Docs folder contains a concise Game Design Document and License text that can be used as a teaching example for students learning asset pipelines. | | Rapid UI mock‑up | The UI folder gives you ready‑made buttons, health bars, and icons that can be dropped into any UI canvas. | goblin” encounter