Ragdoll Hit Github Better Guide

Damage should be a function of the velocity and mass of the hitting limb. This encourages players to "swing" their bodies to gain power. Dismemberment/Joint Damage:

Title: "meow." Body: "commit 'ragdol hit gitub better' has been merged. Physics engine now extends to all biological life in a 1-meter radius. Please patch with treats." ragdoll hit github better

Implement "instant defeat" zones like water or spikes, but allow players to grab onto the environment to save themselves. geometry-games.io 4. Customization and Level Editing Damage should be a function of the velocity