When Arkham City launched, DX11 was brand new. The game’s implementation of tessellation and advanced lighting was famously broken. If you have DX11 features enabled (Tessellation, Dynamic Shadows, Ambient Occlusion), the render thread will often choke during high-stress moments (e.g., breaking a wall in the Steel Mill).
, it is typically an engine-level crash caused by outdated drivers, corrupted DirectX/Visual C++ files, or unstable DirectX 11 settings. Quick Fixes to Stop the Crashes Disable DirectX 11 : This is the most common culprit for crashes in Arkham City Open the game launcher and go to DirectX 11 Features DirectX 11 Tessellation Modify Configuration Files rendering thread exception batman arkham city
The error often cites MSVCR90.dll , indicating a problem with the Visual C++ 2008 redistributable. When Arkham City launched, DX11 was brand new
After analyzing various reports and debugging data, we have identified several potential causes of the rendering thread exception in Batman: Arkham City: , it is typically an engine-level crash caused