Let me be clear:

: Since it forces your CPU to do the work of a graphics card, performance is typically very low (often 5–15 FPS). It is a solution for "playable" status on machines that otherwise cannot launch the game at all. Implementation Guide To use SwiftShader with Hitman: Blood Money , users typically follow these steps: Locate the DLL : The software consists of a file usually named Installation : Copy this (and sometimes an accompanying

: A common glitch in the "A Vintage Year" level involves an invisible barrier. This is often caused by frame rates exceeding 60 FPS; if this happens, you may need to cap your frame rate using external tools.

The game should boot instantly. You will see the Eidos logo, the IO Interactive logo, and the main menu. The only "side effect" is that loading screens might be 1-2 seconds longer as the CPU processes the shaders.

: When you start the game, SwiftShader will intercept the calls to the graphics card and use your CPU to render the shaders instead. Configuration Tips for Better Performance

SwiftShader acts as a "wrapper," translating the game's graphical calls into instructions your CPU can handle. For Hitman: Blood Money