local lateralImpulse = -lateralVel * chassis:GetMass() * friction * dt chassis:ApplyImpulse(lateralImpulse)
-- Mock connection for demonstration Players.PlayerAdded:Connect(function(player) -- Mock loop to simulate listening to drift scores -- In production, hook this to the actual "OnDrift" event spawn(function() while wait(2) do if player and player:FindFirstChild("leaderstats") then -- Faking a score increase for the draft local mockScore = math.random(1000, 8000) onPlayerScoreUpdate(player, mockScore) end end end) end)
: Tap the spacebar again if you need a wider angle or more slide.