: Once subscribed, download the ReShade_GI_0.36.1.zip . Installation :
ReShade RTGI 0.36.1: Elevating Retro & Modern Visuals ReShade (Ray Traced Global Illumination) is a landmark version of the post-processing shader developed by Pascal Gilcher (also known as Marty McFly). It introduces high-end, screen-space ray tracing to almost any game, bridging the gap between flat, pre-baked lighting and the dynamic realism found in modern titles. 1. Key Features of Version 0.36.1 reshade rtgi 0361
Reshade RTGI (Real-Time Global Illumination) 0.361 is a shader/effect pack for ReShade that provides screen-space global illumination, improved ambient lighting, and indirect lighting approximation for games that lack proper GI. It simulates bounced light, soft ambient occlusion, and color bleeding using ray-traced or ray-marched screen-space techniques (RTGI here is a screen-space algorithm, not hardware ray tracing). : Once subscribed, download the ReShade_GI_0