Whether you are resurrecting a forgotten realm or building the next big RYL2 PvP battlefield, treat your file server with respect. Without it, the armies of Akkan and Human have no battlefield to fight on.
| File Type | Location | Function | |-----------|-----------|-----------| | .map | /Map/ | Binary terrain data (heightmaps, tiles) | | .rsm | /Model/ | 3D object and NPC models | | .dds | /Texture/ | DirectDraw Surface textures for armor/weapons | | .zsc | /System/ | Compiled scripts (item stats, skill formulas) | | .lnd | /Field/ | Object placement (trees, rocks, spawn zones) | ryl2 file server
Have a file server horror story? Drop it in the comments below. Misery loves company. Whether you are resurrecting a forgotten realm or
Proprietary file formats such as .MCF and .GSF (scripts for game functionality) and .DDS (textures for terrain and models) are managed here. Key Components of an RYL2 Server Setup Drop it in the comments below
server: listen: 0.0.0.0:8080 data_dir: /var/lib/ryl2/data auth: mode: users # or token users: - username: alice password_hash: "<bcrypt-hash>" - username: bob password_hash: "<bcrypt-hash>" tls: enabled: true cert_file: /etc/ssl/ryl2/fullchain.pem key_file: /etc/ssl/ryl2/privkey.pem logging: level: info file: /var/log/ryl2/ryl2.log