: Without this, the emulator would have to re-compile every shader every time you restart the game, leading to constant stuttering in every session. 2. Asynchronous Shader Compilation
Once Yuzu translates a shader, it saves the translated version to your hard drive. The next time the game asks for that same effect (e.g., that sword beam again), Yuzu simply loads the pre-translated version from the cache. The load time is near-instant, and the stutter disappears. yuzu shader cache
Kinds of shader caches in the Yuzu ecosystem : Without this, the emulator would have to