Sonic2-w.68k |work| Online

; --------------------------------------------------------------------------- ; Subroutine to update Sonic's speed based on player input ; --------------------------------------------------------------------------- Sonic_Control: move.w ($FFFFF604).w,d0 ; Read controller input bclr #0,d0 ; Check up direction beq.s .not_up subq.w #1,$10(a0) ; Decrease Y velocity (jump/rise) .not_up: jsr (SpeedToPos).l ; Convert speed to position rts

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: It houses the large pointer tables that tell the game where to find specific level data, art offsets, and object definitions in the ROM's memory. Use in Modding : It houses the large pointer tables that