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If you are sharing this in a dev-log or technical forum, consider attaching the specific changelog provided by Ahyana. like Twitter or a Patreon update?
: Implementation of the final ritual systems, which may include rhythm-based sequences, inventory management of holy relics, or sanity meters.
Ahyana has updated the pixel art and sprite animations for the main "Goddess" character, adding more fluidity to her combat stances.
The experience curve has been adjusted to ensure players don't hit "grind walls" before the final boss.
If you are sharing this in a dev-log or technical forum, consider attaching the specific changelog provided by Ahyana. like Twitter or a Patreon update?
: Implementation of the final ritual systems, which may include rhythm-based sequences, inventory management of holy relics, or sanity meters. Exorcism Goddess -v0.99a- By Ahyana
Ahyana has updated the pixel art and sprite animations for the main "Goddess" character, adding more fluidity to her combat stances. If you are sharing this in a dev-log
The experience curve has been adjusted to ensure players don't hit "grind walls" before the final boss. which may include rhythm-based sequences