Beat Up Dummies Simulator Script [hot] Jun 2026
-- Simulate combat between the dummy and another object local otherObject = game.Workspace:FindFirstChild("OtherObject") dummy.Humanoid:TakeDamage(10)
stats.Name = "leaderstats" stats.Parent = player currency = Instance.new( "IntValue" ) currency.Name = currency.Value = currency.Parent = stats -- Function to handle hitting the dummy onDummyHit(dummy, player) humanoid = dummy:FindFirstChild( "Humanoid" humanoid.Health > -- Reward the player player.leaderstats.Coins.Value += REWARD_PER_HIT -- Optional: Play a hit sound or effect here print(player.Name .. " hit the dummy!" -- Connect this to your ClickDetector or Tool Use code with caution. Copied to clipboard The Features This Covers: Leaderboard System: Beat Up Dummies Simulator Script
Short pitch line: "A gloriously messy physics sandbox where imaginative setups meet satisfying destruction—build the contraption, pull the trigger, and enjoy the chaos." -- Simulate combat between the dummy and another
While we won’t provide a direct script code here (to respect ethical boundaries), understanding the logic helps players identify scams from legitimate tools. A typical script interacts with the game’s remote events. A typical script interacts with the game’s remote events